QA
Beginner LevelSoftware Engineering Principles

Explain the 5 SOLID Principles of Object-Oriented Software Design with practical refactoring examples.

❓ Interview Prompt: Detail Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion principles.

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S (Single Responsibility): A class should have one, and only one, reason to change.
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O (Open/Closed): Software entities should be open for extension, but closed for modification.
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L (Liskov Substitution): Subtypes must be substitutable for their base types without altering correctness.
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I (Interface Segregation): Clients should not be forced to depend on methods they do not use.
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D (Dependency Inversion): High-level modules should depend on abstractions, not concrete implementations.

Code Implementation Example

typescript
// ❌ Violating Dependency Inversion
class OrderProcessorBad {
  private mysqlDb = new MySQLDatabase(); // Tight coupling
  processOrder(orderId: string) {
    this.mysqlDb.saveOrder(orderId);
  }
}

// ✅ SOLID: Applying Dependency Inversion & Open/Closed
interface OrderRepository {
  saveOrder(orderId: string): void;
}

class PostgresOrderRepository implements OrderRepository {
  saveOrder(orderId: string) {
    console.log('Saving order \\${orderId} to PostgreSQL');
  }
}

class OrderProcessorGood {
  constructor(private repo: OrderRepository) {} // Injected abstraction
  processOrder(orderId: string) {
    this.repo.saveOrder(orderId);
  }
}
💡Refactoring code to conform to SOLID Dependency Inversion Principle.
🎯 Interview Key Takeaway

Applying SOLID principles reduces code coupling, improves unit test coverage, and extends code maintainability.

#Software Engineering#SOLID#Design Patterns#Architecture#Beginner
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